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With over thirteen years of experience in the games industry, starting back on the PS One, I know what it takes to create outstanding art for games. See some examples of environments I've created over the years.
Note: All characters created by other, extremely talented artists

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Model / Texture / Light

Construct it. Export it. Play it. This simple process still fascinates me even after all these years. Each time I start an environment I am looking to stretch the realm of possibility in some way within the constraints of the game. See some examples of how I construct, texture and light meshes.

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Creating effects is always a fun endeavor for me, especially since they can really make an game experience come to life. Though the bulk of my work in recent years has been on the modeling and directing side, I've included some of the effects and research projects I've been working on recently.

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