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Direct

Over the past few years, I have had the honor of leading multiple art teams in the quest towards perfect game art. No matter the team size, the goal is to get each artist energized and excited to be bringing the game to life. I've included some examples of art that was created under my supervision.

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Model / Texture / Light

Construct it. Export it. Play it. This simple process still fascinates me even after all these years. Each time I start an environment I am looking to stretch the realm of possibility in some way within the constraints of the game. See some examples of how I construct, texture and light meshes.

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Back to Games

With over thirteen years of experience in the games industry, starting back on the PS One, I know what it takes to create outstanding art for games. See some examples of environments I've created over the years.
Note: All characters created by other, extremely talented artists

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